() #6 Ironside (10-6)

2051.12 (3)

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# Opponent Result Effect % of Ranking Status Date Event
48 Big Wrench Win 15-9 -18.86 7.05% Jun 24th Boston Invitational 2017
54 Colt** Win 15-5 0 0% Ignored Jun 24th Boston Invitational 2017
142 Breakers** Win 15-6 0 0% Ignored Jun 24th Boston Invitational 2017
54 Colt** Win 15-6 0 0% Ignored Jun 25th Boston Invitational 2017
8 Dig Loss 14-15 -12.54 7.05% Jun 25th Boston Invitational 2017
57 Blueprint** Win 15-5 0 0% Ignored Jun 25th Boston Invitational 2017
12 Doublewide Win 13-7 35.93 7.84% Jul 8th TCT Pro Elite Challenge 2017
18 Chicago Machine Win 13-9 13.25 7.84% Jul 8th TCT Pro Elite Challenge 2017
11 PoNY Win 12-11 1.77 7.84% Jul 8th TCT Pro Elite Challenge 2017
1 Sockeye Loss 8-13 -13.19 7.84% Jul 9th TCT Pro Elite Challenge 2017
17 Guerrilla Win 13-6 28.77 7.84% Jul 9th TCT Pro Elite Challenge 2017
3 Truck Stop Loss 13-14 -0.36 7.84% Jul 9th TCT Pro Elite Challenge 2017
9 Patrol Win 15-10 41.16 9.71% Aug 4th 2017 US Open Club Championships
3 Truck Stop Loss 12-15 -19.32 9.71% Aug 4th 2017 US Open Club Championships
7 Johnny Bravo Loss 12-15 -36.25 9.71% Aug 5th 2017 US Open Club Championships
5 HIGH FIVE Loss 13-15 -20.76 9.71% Aug 5th 2017 US Open Club Championships
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.