(5) #104 Dallas United: Desperados (7-7)

899.94 (11)

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# Opponent Result Effect % of Ranking Status Date Event
79 Rougaroux Loss 6-9 -18.66 6.16% Jun 25th Texas Two Finger 2017
131 Supercell Win 11-9 3.62 6.16% Jun 25th Texas Two Finger 2017
92 Plex Loss 14-15 -1.9 6.16% Jun 25th Texas Two Finger 2017
31 Mad Men Loss 11-13 32.53 7.62% Jul 22nd Heavyweights 2017
129 SmokeStack Loss 10-11 -24.37 7.62% Jul 22nd Heavyweights 2017
194 Kettering** Win 15-6 0 0% Ignored Jul 22nd Heavyweights 2017
157 Black Market II Win 15-4 15.31 7.62% Jul 22nd Heavyweights 2017
77 Imperial Win 15-11 43.59 7.62% Jul 23rd Heavyweights 2017
99 Climax Loss 10-15 -33.76 7.62% Jul 23rd Heavyweights 2017
94 Wisconsin Hops Win 13-12 16.98 7.62% Jul 23rd Heavyweights 2017
83 Scythe Loss 10-13 -20.51 8.95% Aug 12th Hootie on the Hill 2017
118 Dreadnought Loss 11-12 -22.63 8.95% Aug 12th Hootie on the Hill 2017
174 Rawhide Win 13-6 3.79 8.95% Aug 12th Hootie on the Hill 2017
168 Dallas United: Neato Banditos Win 13-5 5.79 8.95% Aug 12th Hootie on the Hill 2017
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.