(11) #152 Helots (5-6)

547.15 (127)

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# Opponent Result Effect % of Ranking Status Date Event
97 Shade Loss 7-9 13.96 9.68% Aug 5th Philly Open 2017
115 Slag Dump Loss 8-13 -24.36 9.68% Aug 5th Philly Open 2017
132 Somerville BAG Loss 10-13 -18.81 9.68% Aug 5th Philly Open 2017
114 Westchester Magma Bears Loss 6-9 -15.96 9.68% Aug 5th Philly Open 2017
196 Marxmen** Win 15-3 0 0% Ignored Aug 6th Philly Open 2017
130 Adelphos Win 15-13 44.57 10.21% Aug 12th Nuccis Cup 2017
166 AK Pipeline Win 14-12 9.53 10.21% Aug 12th Nuccis Cup 2017
161 Garden Party Win 13-12 3.44 10.21% Aug 12th Nuccis Cup 2017
179 Club M - Magma Win 15-7 30.4 10.21% Aug 12th Nuccis Cup 2017
68 Bruises Loss 7-15 -3.2 10.21% Aug 13th Nuccis Cup 2017
144 Watchdogs Loss 8-12 -39.33 10.21% Aug 13th Nuccis Cup 2017
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.