(6) #133 Auxiliary (6-13)

626.46 (81)

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# Opponent Result Effect % of Ranking Status Date Event
88 Wisconsin Hops Loss 9-11 3.34 4.28% Jul 22nd Heavyweights 2017
90 The Roofing Co. Loss 8-13 -7.87 4.28% Jul 22nd Heavyweights 2017
67 Four Loss 7-13 -4.2 4.28% Jul 22nd Heavyweights 2017
155 Cream City Crooks Win 15-7 15.78 4.28% Jul 23rd Heavyweights 2017
159 Black Market II Loss 13-14 -19.81 4.28% Jul 23rd Heavyweights 2017
162 Hippie Mafia Win 13-6 11.85 4.28% Jul 23rd Heavyweights 2017
- Mississippi Valley Tundra Swans Win 13-8 15.75 5.29% Aug 19th Cooler Classic 29
97 Climax Win 13-11 28.36 5.29% Aug 19th Cooler Classic 29
130 DingWop Win 14-12 13.65 5.29% Aug 19th Cooler Classic 29
105 THE BODY Loss 7-13 -17.32 5.29% Aug 19th Cooler Classic 29
49 MKE Loss 7-15 1.4 5.29% Aug 20th Cooler Classic 29
89 Scythe Loss 12-15 1.11 5.29% Aug 20th Cooler Classic 29
110 Chimney Loss 7-13 -19.12 5.29% Aug 20th Cooler Classic 29
66 CaSTLe Loss 6-13 -7.35 6.21% Sep 9th 2017 West Plains Mens Sectionals
116 KC SmokeStack Win 12-11 16.62 6.21% Sep 9th 2017 West Plains Mens Sectionals
89 Scythe Loss 8-13 -11.65 6.21% Sep 9th 2017 West Plains Mens Sectionals
124 DeMo Loss 10-13 -15 6.21% Sep 9th 2017 West Plains Mens Sectionals
41 Illusion Loss 8-13 16 6.21% Sep 10th 2017 West Plains Mens Sectionals
116 KC SmokeStack Loss 10-15 -21.71 6.21% Sep 10th 2017 West Plains Mens Sectionals
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.