(3) #66 Kentucky Flying Circus (13-8)

1126.38 (20)

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# Opponent Result Effect % of Ranking Status Date Event
68 Schweingeist Loss 10-13 -16.82 4.77% Jun 24th SCINNY 2017
40 Black Market X Loss 11-13 2.13 4.77% Jun 24th SCINNY 2017
80 Enigma Win 13-6 24.61 4.77% Jun 24th SCINNY 2017
148 Black Lung Win 13-7 2.9 4.77% Jun 24th SCINNY 2017
68 Schweingeist Loss 8-12 -22.48 4.77% Jun 25th SCINNY 2017
63 Flying Pig Loss 11-15 -18.84 4.77% Jun 25th SCINNY 2017
148 Black Lung Win 11-3 5.03 4.77% Jun 25th SCINNY 2017
68 Schweingeist Loss 9-11 -14.4 5.3% Jul 8th MoTown Throwdown 2017
115 Slag Dump Win 13-9 5.53 5.3% Jul 8th MoTown Throwdown 2017
65 Four Win 13-9 23.5 5.3% Jul 8th MoTown Throwdown 2017
127 Impulse Win 12-4 11.94 5.3% Jul 8th MoTown Throwdown 2017
39 Black Market Loss 5-10 -15.98 5.3% Jul 9th MoTown Throwdown 2017
94 Chimney Win 10-8 4.51 5.3% Jul 9th MoTown Throwdown 2017
155 Dirty D Win 11-5 -0.07 5.3% Jul 9th MoTown Throwdown 2017
147 H.O.G. Ultimate Win 13-3 6.31 5.9% Jul 22nd Club Terminus 2017
101 Cerberus Win 11-9 2.35 5.9% Jul 22nd Club Terminus 2017
8 Florida United** Loss 5-13 0 0% Ignored Jul 22nd Club Terminus 2017
62 Bullet Loss 5-13 -36.88 5.9% Jul 22nd Club Terminus 2017
98 BaNC Win 12-7 20.19 5.9% Jul 23rd Club Terminus 2017
165 Shrimp Boat** Win 13-3 0 0% Ignored Jul 23rd Club Terminus 2017
118 War Machine Win 13-4 16.66 5.9% Jul 23rd Club Terminus 2017
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.