(3) #171 The Bucket Brigade (2-12)

14.86 (17)

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# Opponent Result Effect % of Ranking Status Date Event
131 Premium** Loss 5-13 0 0% Ignored Jul 29th PBJ 2017
80 Singlewide** Loss 3-13 0 0% Ignored Jul 29th PBJ 2017
163 Spring Creek Ascension Loss 7-13 -30.97 9.66% Jul 29th PBJ 2017
168 SA Spares Loss 9-13 -40.2 9.66% Jul 29th PBJ 2017
160 Dallas United: Neato Banditos Loss 9-11 4.68 9.66% Jul 30th PBJ 2017
- Texas Swing Win 7-6 -24.72 9.66% Jul 30th PBJ 2017
84 Memphis Belle** Loss 3-13 0 0% Ignored Aug 12th Hootie on the Hill 2017
150 Dallas United: Outlaws Loss 4-13 -23.97 10.74% Aug 12th Hootie on the Hill 2017
116 KC SmokeStack** Loss 4-13 0 0% Ignored Aug 12th Hootie on the Hill 2017
132 Supercell Loss 6-13 3.05 10.74% Aug 12th Hootie on the Hill 2017
164 Rawhide Win 11-6 120.62 13.3% Sep 9th 2017 Ozarks Mens Sectionals
164 Rawhide Loss 9-13 -27.41 13.3% Sep 9th 2017 Ozarks Mens Sectionals
132 Supercell Loss 7-11 24.29 13.3% Sep 9th 2017 Ozarks Mens Sectionals
103 Dreadnought** Loss 4-11 0 0% Ignored Sep 9th 2017 Ozarks Mens Sectionals
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.