(2) #35 Prairie Fire (4-9)

1463.18 (15)

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# Opponent Result Effect % of Ranking Status Date Event
7 Johnny Bravo Loss 9-13 10.04 7.04% Jul 8th TCT Pro Elite Challenge 2017
17 Guerrilla Loss 8-13 -12.88 7.04% Jul 8th TCT Pro Elite Challenge 2017
5 HIGH FIVE Loss 9-13 14.42 7.04% Jul 8th TCT Pro Elite Challenge 2017
18 Chicago Machine Loss 7-13 -17.59 7.04% Jul 8th TCT Pro Elite Challenge 2017
25 Madison Club Loss 7-13 -27.23 7.04% Jul 9th TCT Pro Elite Challenge 2017
23 Chain Lightning Win 13-11 33.51 7.04% Jul 9th TCT Pro Elite Challenge 2017
58 Beachfront Property Win 13-10 4.64 8.26% Jul 29th TCT Select Flight Invite 2017
41 Phoenix Win 13-10 23.46 8.26% Jul 29th TCT Select Flight Invite 2017
26 Freaks Loss 13-14 2.28 8.26% Jul 29th TCT Select Flight Invite 2017
28 Richmond Floodwall Win 10-9 22.38 8.26% Jul 29th TCT Select Flight Invite 2017
14 GOAT Loss 9-11 16.16 8.26% Jul 30th TCT Select Flight Invite 2017
27 Inception Loss 6-13 -42.66 8.26% Jul 30th TCT Select Flight Invite 2017
28 Richmond Floodwall Loss 9-13 -26.53 8.26% Jul 30th TCT Select Flight Invite 2017
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.