(16) #92 Plex (6-9)

996.06 (60)

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# Opponent Result Effect % of Ranking Status Date Event
79 Rougaroux Loss 14-15 -5 5.44% Jun 25th Texas Two Finger 2017
131 Supercell Win 13-7 15.37 5.44% Jun 25th Texas Two Finger 2017
104 Dallas United: Desperados Win 15-14 1.66 5.44% Jun 25th Texas Two Finger 2017
46 Lost Boys Loss 9-13 -4.16 6.05% Jul 8th Huckfest 2017
111 Memphis Belle Win 14-13 0.18 6.05% Jul 8th Huckfest 2017
26 Freaks Loss 6-13 1.13 6.05% Jul 8th Huckfest 2017
117 War Machine Loss 12-13 -20.26 6.05% Jul 8th Huckfest 2017
118 Dreadnought Win 15-7 25.66 6.05% Jul 9th Huckfest 2017
100 Cerberus Win 12-8 24.77 6.05% Jul 9th Huckfest 2017
60 John Doe Loss 8-11 -17.1 7.9% Aug 12th Chesapeake Open 2017
38 Cash Crop Loss 7-13 -10.59 7.9% Aug 12th Chesapeake Open 2017
50 CITYWIDE Special Loss 5-13 -26.87 7.9% Aug 12th Chesapeake Open 2017
28 Richmond Floodwall Loss 5-13 -0.78 7.9% Aug 12th Chesapeake Open 2017
73 Oakgrove Boys Loss 9-10 -4.25 7.9% Aug 13th Chesapeake Open 2017
108 JAWN Win 13-10 19.38 7.9% Aug 13th Chesapeake Open 2017
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.