(4) #79 Rougaroux (11-7)

1034.17 (25)

Click on column to sort  • 
# Opponent Result Effect % of Ranking Status Date Event
92 Plex Win 15-14 4.93 5.37% Jun 25th Texas Two Finger 2017
104 Dallas United: Desperados Win 9-6 16.14 5.37% Jun 25th Texas Two Finger 2017
131 Supercell Loss 10-11 -25.73 5.37% Jun 25th Texas Two Finger 2017
118 Dreadnought Win 13-9 11.37 5.97% Jul 8th Huckfest 2017
61 Bullet Loss 11-12 -0.09 5.97% Jul 8th Huckfest 2017
43 Ironmen Loss 8-12 -6.12 5.97% Jul 8th Huckfest 2017
100 Cerberus Win 11-9 9.82 5.97% Jul 8th Huckfest 2017
46 Lost Boys Loss 11-12 12.12 5.97% Jul 9th Huckfest 2017
111 Memphis Belle Win 12-10 4.94 5.97% Jul 9th Huckfest 2017
89 Rush Hour Loss 9-10 -9.61 5.97% Jul 9th Huckfest 2017
- Texas Swing** Win 13-2 0 0% Ignored Jul 29th PBJ 2017
- Austin Amigos Win 10-5 -10.08 7.01% Jul 29th PBJ 2017
134 DTH Win 11-9 -6.8 7.01% Jul 29th PBJ 2017
81 Texas Two Step Loss 9-10 -10.2 7.01% Jul 29th PBJ 2017
174 Rawhide** Win 13-4 0 0% Ignored Jul 30th PBJ 2017
56 Singlewide Loss 7-8 3.18 7.01% Jul 30th PBJ 2017
134 DTH Win 11-8 1.98 7.01% Jul 30th PBJ 2017
133 Premium Win 10-7 3.97 7.01% Jul 30th PBJ 2017
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.