(6) #118 Shockoe Slip Flatball Club (10-9)

750.67 (23)

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# Opponent Result Effect % of Ranking Status Date Event
121 Munch Box Win 13-11 11.75 5.07% Jul 22nd Stonewalled 2017
161 Bomb Squad Win 13-4 7.68 5.07% Jul 22nd Stonewalled 2017
- Triforce Loss 8-13 -14.14 5.07% Jul 22nd Stonewalled 2017
83 JAWN Loss 8-11 -6.44 5.07% Jul 23rd Stonewalled 2017
53 John Doe Win 11-7 49.98 5.07% Jul 23rd Stonewalled 2017
- Foggy Bottom Boys Win 11-7 23.49 5.07% Jul 23rd Stonewalled 2017
31 Richmond Floodwall** Loss 2-11 0 0% Ignored Sep 9th 2017 Capital Mens Sectionals
107 Watchdogs Loss 5-11 -39.67 7.36% Sep 9th 2017 Capital Mens Sectionals
57 Oakgrove Boys Loss 4-11 -13.31 7.36% Sep 9th 2017 Capital Mens Sectionals
- SPACE INVADERS** Win 11-2 0 0% Ignored Sep 9th 2017 Capital Mens Sectionals
- HB Boys** Win 11-2 0 0% Ignored Sep 9th 2017 Capital Mens Sectionals
121 Munch Box Loss 10-15 -36.75 7.36% Sep 10th 2017 Capital Mens Sectionals
166 First Order Win 15-11 -13.4 7.36% Sep 10th 2017 Capital Mens Sectionals
- Jelly Straus Win 15-6 5.39 7.36% Sep 10th 2017 Capital Mens Sectionals
4 Truck Stop** Loss 3-13 0 0% Ignored Sep 23rd Mid Atlantic Mens Regionals 2017
104 Slag Dump Loss 7-9 -12.86 8.19% Sep 23rd Mid Atlantic Mens Regionals 2017
53 John Doe Loss 8-13 -2.42 8.19% Sep 23rd Mid Atlantic Mens Regionals 2017
145 Bear Proof Win 15-11 12.35 8.19% Sep 24th Mid Atlantic Mens Regionals 2017
135 Helots Win 15-10 26.16 8.19% Sep 24th Mid Atlantic Mens Regionals 2017
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.