(4) #84 Rip City Ultimate (5-8)

1018.21 (10)

Click on column to sort  • 
# Opponent Result Effect % of Ranking Status Date Event
80 Flicky Stardust and the Cutters From Mars Win 15-8 49.37 7.89% Jun 24th Eugene Summer Solstice 39
- Blackfish Loss 11-15 -7.37 7.89% Jun 24th Eugene Summer Solstice 39
42 T.R.W.F.B. Loss 5-15 -19.92 7.89% Jun 24th Eugene Summer Solstice 39
75 Ghost Train Loss 5-13 -47.9 7.89% Jun 25th Eugene Summer Solstice 39
121 Union Win 13-9 14.25 7.89% Jun 25th Eugene Summer Solstice 39
49 Ham Loss 7-13 -24.9 7.89% Jun 25th Eugene Summer Solstice 39
103 Thundersnow Win 11-10 2.82 8.78% Jul 8th San Diego Slammer 2017
87 The Killjoys Loss 11-12 -12.79 8.78% Jul 8th San Diego Slammer 2017
24 Sprawl** Loss 3-11 0 0% Ignored Jul 8th San Diego Slammer 2017
123 ISO Atmo Win 11-5 32.63 8.78% Jul 8th San Diego Slammer 2017
34 Streetgang Loss 5-11 -11.84 8.78% Jul 8th San Diego Slammer 2017
53 Green River Swordfish Loss 13-15 3.97 8.78% Jul 9th San Diego Slammer 2017
87 The Killjoys Win 12-10 22.15 8.78% Jul 9th San Diego Slammer 2017
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.