(5) #152 Dirty D (5-14)

397.69 (92)

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# Opponent Result Effect % of Ranking Status Date Event
86 Mango Tree Loss 7-13 0.4 4.55% Jul 8th MoTown Throwdown 2017
138 Midnight Meat Train Win 13-9 27.79 4.55% Jul 8th MoTown Throwdown 2017
40 Black Market** Loss 3-13 0 0% Ignored Jul 8th MoTown Throwdown 2017
146 AK Pipeline Win 14-12 15.1 4.55% Jul 8th MoTown Throwdown 2017
49 MKE** Loss 3-15 0 0% Ignored Jul 9th MoTown Throwdown 2017
60 Kentucky Flying Circus Loss 5-11 7.2 4.55% Jul 9th MoTown Throwdown 2017
- Mississippi Valley Tundra Swans Loss 9-13 -27.05 6.27% Aug 19th Cooler Classic 29
159 Black Market II Win 13-8 27.2 6.27% Aug 19th Cooler Classic 29
148 Black Penguins Club Win 13-5 42.42 6.27% Aug 19th Cooler Classic 29
105 THE BODY Loss 4-13 -8.27 6.27% Aug 19th Cooler Classic 29
129 Baemaker Loss 8-15 -20.65 6.27% Aug 20th Cooler Classic 29
130 DingWop Loss 12-15 -3.25 6.27% Aug 20th Cooler Classic 29
136 Low Five Loss 4-11 -32.66 7.36% Sep 9th 2017 East Plains Mens Sectionals
60 Kentucky Flying Circus** Loss 4-10 0 0% Ignored Sep 9th 2017 East Plains Mens Sectionals
74 Schweingeist Loss 5-11 2.66 7.36% Sep 9th 2017 East Plains Mens Sectionals
110 Chimney Loss 3-11 -12.37 7.36% Sep 9th 2017 East Plains Mens Sectionals
86 Mango Tree Loss 5-11 -2.71 7.36% Sep 10th 2017 East Plains Mens Sectionals
139 Solar Eclipse Loss 8-11 -17.36 7.36% Sep 10th 2017 East Plains Mens Sectionals
- The Boys Win 11-5 0 7.36% Sep 10th 2017 East Plains Mens Sectionals
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.