(1) #30 Mad Men (16-5)

1552.94 (30)

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# Opponent Result Effect % of Ranking Status Date Event
61 CaSTLe Win 14-10 -0.64 4.64% Jul 22nd Heavyweights 2017
39 Black Market Win 15-7 22.49 4.64% Jul 22nd Heavyweights 2017
109 Dallas United: Desperados Win 13-11 -22.56 4.64% Jul 22nd Heavyweights 2017
27 General Strike Win 13-12 7.36 4.64% Jul 22nd Heavyweights 2017
55 Beachfront Property Win 13-9 4.02 4.64% Jul 23rd Heavyweights 2017
65 Four Win 15-8 6.78 4.64% Jul 23rd Heavyweights 2017
27 General Strike Win 15-14 7.36 4.64% Jul 23rd Heavyweights 2017
17 Pittsburgh Temper Win 13-12 19.03 4.9% Jul 29th TCT Select Flight Invite 2017
15 GOAT Loss 6-13 -12.72 4.9% Jul 29th TCT Select Flight Invite 2017
26 Smokestack Win 13-10 18.71 4.9% Jul 29th TCT Select Flight Invite 2017
25 Inception Loss 12-15 -13.31 4.9% Jul 29th TCT Select Flight Invite 2017
44 Ironmen Win 14-13 -5.14 4.9% Jul 30th TCT Select Flight Invite 2017
33 Garden State Ultimate Loss 7-13 -31.48 4.9% Jul 30th TCT Select Flight Invite 2017
39 Black Market Win 11-9 6.41 5.45% Aug 12th The Bropen 2017
32 Brickyard Loss 11-13 -16.28 5.45% Aug 12th The Bropen 2017
54 Haymaker Loss 9-11 -33 5.45% Aug 12th The Bropen 2017
152 Cream City Crooks** Win 11-3 0 0% Ignored Aug 12th The Bropen 2017
79 Wisconsin Hops Win 11-6 1.47 5.45% Aug 12th The Bropen 2017
46 MKE Win 15-11 8.23 5.45% Aug 13th The Bropen 2017
32 Brickyard Win 15-8 29.44 5.45% Aug 13th The Bropen 2017
39 Black Market Win 17-15 3.76 5.45% Aug 13th The Bropen 2017
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.