() #13 MOONDOG (13-5) NW 3

1810.18 (13)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
2 Red Flag Loss 7-15 -15.32 14 5.1% Counts (Why) Jul 13th TCT Pro Elite Challenge West 2024
34 Polar Bears Win 15-11 7.89 13 5.1% Counts Jul 13th TCT Pro Elite Challenge West 2024
35 Sunshine Loss 8-10 -26.28 13 4.97% Counts Jul 13th TCT Pro Elite Challenge West 2024
41 Love Tractor Win 12-9 3.29 13 5.1% Counts Jul 14th TCT Pro Elite Challenge West 2024
34 Polar Bears Win 12-9 5.96 13 5.1% Counts Jul 14th TCT Pro Elite Challenge West 2024
30 Oregon Scorch Win 12-7 16.55 11 5.1% Counts (Why) Jul 14th TCT Pro Elite Challenge West 2024
118 Bullet Train** Win 15-3 0 10 0% Ignored (Why) Jul 27th TCT Select Flight Invite West 2024
67 Minnesota Star Power Win 13-6 2.89 15 5.73% Counts (Why) Jul 27th TCT Select Flight Invite West 2024
17 Spoke Win 12-10 12.18 15 5.73% Counts Jul 27th TCT Select Flight Invite West 2024
73 Grit City Win 15-6 1.63 7 5.73% Counts (Why) Jul 28th TCT Select Flight Invite West 2024
39 LIT Ultimate Win 13-11 -2.01 15 5.73% Counts Jul 28th TCT Select Flight Invite West 2024
2 Red Flag Loss 12-13 11.55 14 5.73% Counts Jul 28th TCT Select Flight Invite West 2024
54 Lights Out Win 13-10 -8.6 9 6.81% Counts Aug 17th Northwest Fruit Bowl 2024
34 Polar Bears Win 13-7 23.61 13 6.81% Counts (Why) Aug 17th Northwest Fruit Bowl 2024
45 Wild Card Win 13-8 11.81 13 6.81% Counts Aug 17th Northwest Fruit Bowl 2024
35 Sunshine Loss 7-13 -58.31 13 6.81% Counts Aug 17th Northwest Fruit Bowl 2024
1 BFG Loss 9-13 -7.52 14 6.81% Counts Aug 18th Northwest Fruit Bowl 2024
44 Flight Club Win 13-6 20.55 14 6.81% Counts (Why) Aug 18th Northwest Fruit Bowl 2024
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.