() #30 Indy Rogue (13-5)

1282.36 (83)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
63 Y'all Win 13-3 0.01 82 5.79% Counts (Why) Jun 22nd SCINNY 2024
71 Sureshot Win 12-9 -26.33 81 5.79% Counts Jun 22nd SCINNY 2024
37 Toronto Incognito Win 8-7 -1.38 83 5.14% Counts Jun 22nd SCINNY 2024
67 Lake Erie Walleye** Win 9-1 0 83 0% Ignored (Why) Jun 23rd SCINNY 2024
37 Toronto Incognito Loss 7-8 -14.94 83 5.14% Counts Jun 23rd SCINNY 2024
35 Wicked Win 12-8 24.95 84 6.5% Counts Jul 6th Heavyweights 2024
81 Medusa** Win 13-5 0 84 0% Ignored (Why) Jul 6th Heavyweights 2024
36 Outrage Loss 9-10 -18.24 85 6.5% Counts Jul 6th Heavyweights 2024
80 Stormborn** Win 13-4 0 84 0% Ignored (Why) Jul 6th Heavyweights 2024
28 Fusion Win 12-11 15.27 84 6.5% Counts Jul 7th Heavyweights 2024
56 Hayride Win 11-5 10.21 84 5.96% Counts (Why) Jul 7th Heavyweights 2024
29 Heist Win 11-7 32.39 85 6.32% Counts Jul 7th Heavyweights 2024
46 Agency Win 15-8 24.15 83 7.73% Counts (Why) Jul 27th TCT Select Flight Invite East 2024
29 Heist Loss 11-15 -30.84 85 7.73% Counts Jul 27th TCT Select Flight Invite East 2024
42 Juice Box Loss 12-13 -27.54 80 7.73% Counts Jul 27th TCT Select Flight Invite East 2024
39 Brooklyn Book Club Win 13-8 27.57 84 7.73% Counts Jul 28th TCT Select Flight Invite East 2024
33 Ozone Loss 10-13 -32.28 83 7.73% Counts Jul 28th TCT Select Flight Invite East 2024
48 Shiver Win 15-9 17.04 83 7.73% Counts Jul 28th TCT Select Flight Invite East 2024
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FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.