() #57 Pine Baroness (5-11)

831.08 (83)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
46 Agency Loss 6-10 -28.09 83 8.04% Counts Jun 22nd Scuffletown Throwdown 2024
48 Shiver Loss 6-9 -23.58 83 7.78% Counts Jun 22nd Scuffletown Throwdown 2024
64 Virginia Rebellion Loss 9-10 -27.11 78 8.76% Counts Jun 22nd Scuffletown Throwdown 2024
88 Dissent** Win 10-0 0 79 0% Ignored (Why) Jun 23rd Scuffletown Throwdown 2024
58 Pizza Rat Win 9-8 9.62 81 8.29% Counts Jun 23rd Scuffletown Throwdown 2024
5 Brute Squad** Loss 3-15 0 91 0% Ignored (Why) Jul 13th TCT Pro Elite Challenge East 2024
12 Parcha** Loss 1-15 0 90 0% Ignored (Why) Jul 13th TCT Pro Elite Challenge East 2024
19 Starling Ultimate Loss 9-14 38.43 89 10.42% Counts Jul 13th TCT Pro Elite Challenge East 2024
39 Brooklyn Book Club Loss 8-10 2.45 84 10.14% Counts Jul 14th TCT Pro Elite Challenge East 2024
21 Flight Loss 7-15 12.29 88 10.42% Counts (Why) Jul 14th TCT Pro Elite Challenge East 2024
15 Grit** Loss 3-15 0 90 0% Ignored (Why) Jul 14th TCT Pro Elite Challenge East 2024
88 Dissent** Win 11-2 0 79 0% Ignored (Why) Aug 3rd Philly Open 2024
64 Virginia Rebellion Loss 9-11 -57.49 78 12.39% Counts Aug 3rd Philly Open 2024
26 Siege Loss 9-10 61.86 83 12.39% Counts Aug 3rd Philly Open 2024
78 Incline Win 11-5 13.56 81 11.37% Counts (Why) Aug 4th Philly Open 2024
93 Pickup Lines** Win 11-1 0 80 0% Ignored (Why) Aug 4th Philly Open 2024
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FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.