(2) #129 CITYWIDE Special (5-7)

940.64 (9)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
162 Winc City Fog Win 13-9 24.51 9 8.45% Counts Jun 29th River City Witching Hour 2024
98 John Doe Loss 8-13 -29.39 13 8.45% Counts Jun 29th River City Witching Hour 2024
88 Triumph Win 11-10 34.02 15 8.45% Counts Jun 29th River City Witching Hour 2024
135 Bomb Squad Loss 10-12 -23.73 14 8.45% Counts Jun 30th River City Witching Hour 2024
140 Pittsburgh Stealers Loss 9-11 -26.35 11 8.45% Counts Jun 30th River City Witching Hour 2024
111 Crypt Loss 7-9 -15.09 10 7.76% Counts Jun 30th River City Witching Hour 2024
205 Beef Depot Win 12-7 -1.05 18 11.28% Counts (Why) Aug 3rd Philly Open 2024
181 Diesel Win 9-6 17.39 14 10.02% Counts Aug 3rd Philly Open 2024
30 Pittsburgh Temper** Loss 3-11 0 18 0% Ignored (Why) Aug 4th Philly Open 2024
94 Magma Bears Loss 7-8 9.54 14 10.02% Counts Aug 4th Philly Open 2024
152 Hazard Loss 6-8 -41.63 8 9.68% Counts Aug 4th Philly Open 2024
140 Pittsburgh Stealers Win 8-4 52.06 11 8.97% Counts (Why) Aug 4th Philly Open 2024
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.