(12) #84 Pittsburgh Stealers (14-5)

1327.67 (158)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
80 Rumspringa Loss 12-13 -4.98 247 5.41% Counts Aug 5th Philly Open 2023
226 Buffalo Frostbite** Win 13-4 0 108 0% Ignored (Why) Aug 5th Philly Open 2023
228 Mischief** Win 13-1 0 64 0% Ignored (Why) Aug 5th Philly Open 2023
80 Rumspringa Loss 12-13 -4.98 247 5.41% Counts Aug 6th Philly Open 2023
133 BAG Loss 8-10 -30.89 115 5.26% Counts Aug 6th Philly Open 2023
52 Oakgrove Boys Win 13-12 18.58 88 5.41% Counts Aug 6th Philly Open 2023
166 Enigma Win 13-6 7.17 60 6.02% Counts (Why) Aug 19th Motown Throwdown 2023
88 Black Lung Loss 9-12 -23.7 124 6.02% Counts Aug 19th Motown Throwdown 2023
139 Hazard Win 12-7 10.69 104 6.02% Counts (Why) Aug 19th Motown Throwdown 2023
130 Diesel Win 10-4 17.36 151 5.25% Counts (Why) Aug 20th Motown Throwdown 2023
63 I-69 Win 10-7 30.85 171 5.69% Counts Aug 20th Motown Throwdown 2023
117 Chimney Win 11-8 10.08 51 6.02% Counts Aug 20th Motown Throwdown 2023
180 SUPA FC Win 13-9 -9.09 108 7.06% Counts Sep 9th 2023 Mens Founders Sectional Championship
177 JAWN Win 13-6 6.44 119 7.06% Counts (Why) Sep 9th 2023 Mens Founders Sectional Championship
164 Pride of Rowan Newark Win 13-9 -3.83 126 7.06% Counts Sep 9th 2023 Mens Founders Sectional Championship
244 Wooder** Win 13-2 0 118 0% Ignored (Why) Sep 9th 2023 Mens Founders Sectional Championship
180 SUPA FC Win 15-9 -1.83 108 7.45% Counts Sep 16th 2023 Mens Founders Sectional Championship
91 Helots Loss 11-15 -33.3 68 7.45% Counts Sep 16th 2023 Mens Founders Sectional Championship
162 Delco Club Win 15-5 10.95 91 7.45% Counts (Why) Sep 16th 2023 Mens Founders Sectional Championship
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.