() #62 Space Ghosts (10-9)

1278.38 (9)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
90 Fatal Attraction Win 11-9 3.27 11 4.15% Counts Jun 22nd Colorado Summer Solstice 2024
54 Lights Out Loss 7-12 -18.79 9 4.15% Counts Jun 22nd Colorado Summer Solstice 2024
41 Love Tractor Loss 9-10 5.31 13 4.15% Counts Jun 22nd Colorado Summer Solstice 2024
143 Sin Nombre Win 11-6 3.64 13 3.92% Counts (Why) Jun 22nd Colorado Summer Solstice 2024
118 Bullet Train Win 10-9 -9.06 10 4.15% Counts Jun 23rd Colorado Summer Solstice 2024
102 Flagstaff Ultimate Win 11-10 -6.36 12 4.15% Counts Jun 23rd Colorado Summer Solstice 2024
44 Flight Club Loss 6-13 -16.74 14 4.15% Counts (Why) Jun 23rd Colorado Summer Solstice 2024
57 Donuts Loss 9-10 -3.96 17 5.86% Counts Aug 3rd Flower Power 2024
97 Hive Win 11-4 21.74 15 5.38% Counts (Why) Aug 3rd Flower Power 2024
24 Lotus Loss 8-13 -4.61 13 5.86% Counts Aug 3rd Flower Power 2024
57 Donuts Loss 7-11 -24.54 17 5.71% Counts Aug 4th Flower Power 2024
96 Karma Win 9-7 3.53 12 5.38% Counts Aug 4th Flower Power 2024
64 Robot Loss 9-10 -8.33 13 5.86% Counts Aug 4th Flower Power 2024
152 Family Style Win 13-6 7.27 10 6.58% Counts (Why) Aug 17th Ski Town Classic 2024
18 Space Force Loss 7-13 -4.63 32 6.58% Counts Aug 17th Ski Town Classic 2024
92 Quick Draw Win 8-3 22.33 65 5.12% Counts (Why) Aug 17th Ski Town Classic 2024
72 Classy Loss 8-10 -20.78 27 6.41% Counts Aug 18th Ski Town Classic 2024
98 Green Chiles Win 11-6 20.92 12 6.23% Counts (Why) Aug 18th Ski Town Classic 2024
81 Sego Win 11-6 30.32 9 6.23% Counts (Why) Aug 18th Ski Town Classic 2024
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FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.