(2) #217 Great Minnesota Get Together (6-5)

245.03 (23)

Click on column to sort  • 
# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
235 Limbo Win 13-6 32.81 12 9.11% Counts (Why) Jul 13th Cheep Thrills 2024
199 Boomtown Pandas Loss 5-13 -39.09 18 9.11% Counts (Why) Jul 14th Cheep Thrills 2024
90 Fatal Attraction** Loss 4-13 0 11 0% Ignored (Why) Jul 14th Cheep Thrills 2024
116 Pushovers** Loss 4-13 0 12 0% Ignored (Why) Jul 14th Cheep Thrills 2024
228 Melt Win 12-6 46.24 6 8.86% Counts (Why) Jul 14th Cheep Thrills 2024
239 Lemonade Ultimate Win 14-9 0.77 10 12.15% Counts Aug 17th Cooler Classic 35
224 Mastodon Loss 12-13 -26.72 13 12.15% Counts Aug 17th Cooler Classic 35
238 Lake Superior Disc Win 11-9 -25.89 12 12.15% Counts Aug 17th Cooler Classic 35
170 Pandamonium Loss 12-15 11.55 7 12.15% Counts Aug 18th Cooler Classic 35
231 Mad City Vibes Win 13-12 -4.11 6 12.15% Counts Aug 18th Cooler Classic 35
228 Melt Win 13-12 2.94 6 12.15% Counts Aug 18th Cooler Classic 35
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.