(1) #79 Portland Rain Check (2-15)

292.98 (98)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
41 FAB** Loss 2-13 0 104 0% Ignored (Why) Jun 22nd Eugene Summer Solstice 2024
44 Seattle END** Loss 1-13 0 116 0% Ignored (Why) Jun 22nd Eugene Summer Solstice 2024
60 PDXtra Loss 3-9 -9.22 112 5.51% Counts (Why) Jun 22nd Eugene Summer Solstice 2024
41 FAB Loss 5-10 14.2 104 5.92% Counts Jun 23rd Eugene Summer Solstice 2024
11 Schwa** Loss 2-15 0 92 0% Ignored (Why) Jun 23rd Eugene Summer Solstice 2024
83 Seattle Soul Loss 6-9 -33.56 127 5.92% Counts Jun 23rd Eugene Summer Solstice 2024
52 Drift Loss 1-15 -1.62 106 8.89% Counts (Why) Jul 27th TCT Select Flight Invite West 2024
16 LOL** Loss 0-15 0 93 0% Ignored (Why) Jul 27th TCT Select Flight Invite West 2024
24 Wildfire** Loss 2-15 0 97 0% Ignored (Why) Jul 27th TCT Select Flight Invite West 2024
53 Void Cat Rewind Loss 1-15 -1.8 100 8.89% Counts (Why) Jul 28th TCT Select Flight Invite West 2024
83 Seattle Soul Loss 9-12 -44.92 127 8.89% Counts Jul 28th TCT Select Flight Invite West 2024
73 Fiasco Loss 3-9 -39.16 46 8.74% Counts (Why) Aug 17th Ski Town Classic 2024
53 Void Cat Rewind Loss 2-12 -2.08 100 10.14% Counts (Why) Aug 17th Ski Town Classic 2024
84 Swell Win 13-5 53.73 61 10.57% Counts (Why) Aug 17th Ski Town Classic 2024
38 Crush City Loss 4-9 22.69 87 8.74% Counts (Why) Aug 18th Ski Town Classic 2024
87 Haboob Win 10-5 39.38 85 9.39% Counts (Why) Aug 18th Ski Town Classic 2024
65 Rampage Loss 5-7 4.52 145 8.4% Counts Aug 18th Ski Town Classic 2024
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FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.