(35) #404 American-B (5-14)

34.29 (217)

Click on column to sort  • 
# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
375 Georgetown-B Loss 4-12 -16.75 103 4.91% Counts (Why) Feb 24th Monument Melee
399 Johns Hopkins-B Loss 6-8 -12.9 103 4.39% Counts Feb 24th Monument Melee
393 George Washington-B Loss 4-9 -21.03 114 4.23% Counts (Why) Feb 24th Monument Melee
390 Delaware-B Loss 2-8 -18.4 160 3.98% Counts (Why) Feb 25th Monument Melee
390 Delaware-B Loss 6-7 1.35 160 4.23% Counts Feb 25th Monument Melee
311 Maryland-B** Loss 1-13 0 0 0% Ignored (Why) Mar 30th Atlantic Coast Open 2024
415 St Mary's (Maryland) Win 13-7 1.18 139 6.82% Counts (Why) Mar 30th Atlantic Coast Open 2024
345 Cornell-B Loss 5-13 -7.34 35 6.82% Counts (Why) Mar 30th Atlantic Coast Open 2024
392 Richmond-B Loss 3-13 -34.17 18 6.82% Counts (Why) Mar 30th Atlantic Coast Open 2024
311 Maryland-B** Loss 5-15 0 0 0% Ignored (Why) Mar 31st Atlantic Coast Open 2024
415 St Mary's (Maryland) Win 15-5 4.29 139 6.82% Counts (Why) Mar 31st Atlantic Coast Open 2024
390 Delaware-B Win 8-7 20.49 160 6.8% Counts Apr 13th Colonial Dev Mens Conferences 2024
311 Maryland-B Loss 6-8 23.91 0 6.57% Counts Apr 13th Colonial Dev Mens Conferences 2024
375 Georgetown-B Loss 4-6 -5.31 103 5.56% Counts Apr 13th Colonial Dev Mens Conferences 2024
393 George Washington-B Win 9-7 30.45 114 7.03% Counts Apr 14th Colonial Dev Mens Conferences 2024
375 Georgetown-B Win 8-7 29.23 103 6.8% Counts Apr 14th Colonial Dev Mens Conferences 2024
311 Maryland-B** Loss 0-5 0 0 0% Ignored (Why) Apr 14th Colonial Dev Mens Conferences 2024
336 Virginia-B Loss 8-13 3.96 221 9.11% Counts May 4th Atlantic Coast Dev College Mens Regionals 2024
390 Delaware-B Loss 10-11 3.07 160 9.11% Counts May 4th Atlantic Coast Dev College Mens Regionals 2024
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.