(1) #102 Sprawl (9-5)

1095.75 (16)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
45 Alamode Loss 5-13 -13.39 18 6.62% Counts (Why) Jun 29th Texas 2 Finger 2024
161 Firefly TX Win 9-7 -1.77 14 6.07% Counts Jun 29th Texas 2 Finger 2024
73 Texas Duffy Loss 5-12 -26.9 6 6.35% Counts (Why) Jun 29th Texas 2 Finger 2024
166 Forge Win 11-6 14.42 16 6.26% Counts (Why) Jun 30th Texas 2 Finger 2024
208 Metro** Win 13-4 0 16 0% Ignored (Why) Jun 30th Texas 2 Finger 2024
117 Rawhide Loss 8-10 -23.61 17 6.44% Counts Jun 30th Texas 2 Finger 2024
203 Riverside Messengers Win 11-7 -13.48 15 6.44% Counts Jun 30th Texas 2 Finger 2024
145 Carbon Win 13-7 32.04 16 8.83% Counts (Why) Aug 3rd Royal Experience 2024
178 Choice City Hops Win 13-9 1.44 18 8.83% Counts Aug 3rd Royal Experience 2024
170 Friendly Fire Win 13-6 23.47 17 8.83% Counts (Why) Aug 3rd Royal Experience 2024
68 Knights of Ni Loss 10-13 -9.17 19 8.83% Counts Aug 3rd Royal Experience 2024
114 NOx Loss 9-10 -18.53 16 8.83% Counts Aug 4th Royal Experience 2024
172 STL Goonar Win 13-11 -13.38 17 8.83% Counts Aug 4th Royal Experience 2024
116 STL Moonar Win 13-3 50.56 17 8.83% Counts (Why) Aug 4th Royal Experience 2024
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.