(4) #226 Frostbite (5-7)

159.9 (11)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
173 Crucible Loss 6-15 -13.79 14 7.69% Counts (Why) Jul 27th Bid in the Bend 2024
146 Trex Mix Loss 12-13 43.49 11 7.69% Counts Jul 27th Bid in the Bend 2024
181 Prion Loss 9-15 -10.58 14 7.69% Counts Jul 27th Bid in the Bend 2024
234 I-70 United Win 11-10 -0.86 10 7.69% Counts Jul 28th Bid in the Bend 2024
180 Indiana Pterodactyl Attack Loss 6-12 -15.21 13 7.49% Counts Jul 28th Bid in the Bend 2024
186 Stackcats Loss 7-13 -17.36 8 7.69% Counts Jul 28th Bid in the Bend 2024
181 Prion Loss 10-15 -6.55 14 9.15% Counts Aug 17th Cooler Classic 35
235 Limbo Win 11-10 -6.28 12 9.15% Counts Aug 17th Cooler Classic 35
231 Mad City Vibes Loss 8-9 -18.44 6 8.66% Counts Aug 17th Cooler Classic 35
235 Limbo Win 12-8 25.57 12 9.15% Counts Aug 18th Cooler Classic 35
239 Lemonade Ultimate Win 12-4 20.87 10 8.78% Counts (Why) Aug 18th Cooler Classic 35
238 Lake Superior Disc Win 12-9 -0.59 12 9.15% Counts Aug 18th Cooler Classic 35
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.