(3) #19 Big Rig (18-1)

1768.63 (7)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
210 Equinox** Win 13-2 0 6 0% Ignored (Why) Jun 29th Antlerlock 2024
214 Taproot** Win 13-4 0 19 0% Ignored (Why) Jun 29th Antlerlock 2024
185 UV Rays** Win 13-3 0 10 0% Ignored (Why) Jun 29th Antlerlock 2024
115 Lampshade** Win 13-4 0 18 0% Ignored (Why) Jun 30th Antlerlock 2024
56 Buffalo Lake Effect Win 11-8 -5.18 16 8.18% Counts Jun 30th Antlerlock 2024
49 Zero Strategy Win 13-8 14.39 7 8.18% Counts Jun 30th Antlerlock 2024
60 The Buoy Association Win 15-9 5.36 13 9.19% Counts Jul 13th Boston Invite 2024
95 Farm Show** Win 12-3 0 15 0% Ignored (Why) Jul 13th Boston Invite 2024
38 Funk Win 15-4 39.24 15 9.19% Counts (Why) Jul 13th Boston Invite 2024
52 Grand Army Win 13-6 22.52 15 9.19% Counts (Why) Jul 13th Boston Invite 2024
115 Lampshade Win 11-6 -25.72 18 8.69% Counts (Why) Jul 13th Boston Invite 2024
37 Townies Loss 7-9 -44.83 14 8.43% Counts Jul 13th Boston Invite 2024
37 Townies Win 15-8 36.14 14 9.19% Counts (Why) Jul 14th Boston Invite 2024
185 UV Rays** Win 13-4 0 10 0% Ignored (Why) Aug 3rd Vacationland 2024
214 Taproot** Win 15-3 0 19 0% Ignored (Why) Aug 3rd Vacationland 2024
145 Quahogs** Win 15-6 0 31 0% Ignored (Why) Aug 3rd Vacationland 2024
60 The Buoy Association Win 11-9 -26.16 13 10.93% Counts Aug 4th Vacationland 2024
49 Zero Strategy Win 9-8 -24.17 7 10.33% Counts Aug 4th Vacationland 2024
69 Deadweight Win 8-3 7.96 0 8.5% Counts (Why) Aug 4th Vacationland 2024
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FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.