(1) #115 Lampshade (7-13)

951.72 (18)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
78 Bench Loss 6-13 -18.53 15 5.01% Counts (Why) Jun 29th Antlerlock 2024
56 Buffalo Lake Effect Loss 6-11 -7.63 16 4.74% Counts Jun 29th Antlerlock 2024
79 Scarecrow Loss 3-11 -17.07 2 4.59% Counts (Why) Jun 29th Antlerlock 2024
19 Big Rig** Loss 4-13 0 7 0% Ignored (Why) Jun 30th Antlerlock 2024
154 T Party Win 12-4 21.31 75 4.81% Counts (Why) Jun 30th Antlerlock 2024
79 Scarecrow Loss 5-12 -17.89 2 4.81% Counts (Why) Jun 30th Antlerlock 2024
19 Big Rig Loss 6-11 15.17 7 5.32% Counts Jul 13th Boston Invite 2024
95 Farm Show Win 11-9 21.48 15 5.62% Counts Jul 13th Boston Invite 2024
52 Grand Army Loss 9-10 18.73 15 5.62% Counts Jul 13th Boston Invite 2024
37 Townies Loss 6-12 1.74 14 5.47% Counts Jul 13th Boston Invite 2024
69 Deadweight Loss 10-14 -5.73 0 5.62% Counts Jul 14th Boston Invite 2024
59 League of Shadows Loss 6-13 -14.29 15 5.62% Counts (Why) Jul 14th Boston Invite 2024
126 Nice! Win 11-7 24.79 21 5.47% Counts Jul 14th Boston Invite 2024
176 Brooklyn Hive Win 13-6 18.69 39 7.5% Counts (Why) Aug 17th Ow My Knee 2024
38 Funk** Loss 5-13 0 15 0% Ignored (Why) Aug 17th Ow My Knee 2024
179 Starfire Win 11-7 5.44 21 7.3% Counts Aug 17th Ow My Knee 2024
91 Mashed Loss 5-13 -36.76 15 7.5% Counts (Why) Aug 17th Ow My Knee 2024
110 Axolotls Loss 7-13 -42.02 12 7.5% Counts Aug 18th Ow My Knee 2024
241 Domino Effect** Win 13-3 0 108 0% Ignored (Why) Aug 18th Ow My Knee 2024
136 Garbage Pla Win 13-8 32.37 17 7.5% Counts Aug 18th Ow My Knee 2024
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FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.