() #64 Virginia Rebellion (7-11)

673.75 (78)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
88 Dissent** Win 10-4 0 79 0% Ignored (Why) Jun 22nd Scuffletown Throwdown 2024
57 Pine Baroness Win 10-9 15.86 83 5.32% Counts Jun 22nd Scuffletown Throwdown 2024
55 Wave Loss 6-11 -19.6 80 5.03% Counts Jun 22nd Scuffletown Throwdown 2024
46 Agency Loss 3-6 -8.15 83 3.66% Counts Jun 23rd Scuffletown Throwdown 2024
39 Brooklyn Book Club Loss 5-12 -8.51 84 5.1% Counts (Why) Jun 23rd Scuffletown Throwdown 2024
75 Rogue Win 11-9 1.58 79 5.32% Counts Jun 23rd Scuffletown Throwdown 2024
61 Calypso Loss 6-8 -14.59 76 5.43% Counts Jul 13th Filling the Void 2024
73 Fiasco Win 8-7 -3.84 46 5.62% Counts Jul 13th Filling the Void 2024
42 Juice Box Loss 5-11 -12.04 80 5.8% Counts (Why) Jul 13th Filling the Void 2024
49 CHAOS Loss 7-10 -6.23 80 5.98% Counts Jul 14th Filling the Void 2024
62 Magma Loss 6-8 -15.08 77 5.43% Counts Jul 14th Filling the Void 2024
86 Roseate Spoonbill Win 10-4 2.26 68 5.53% Counts (Why) Jul 14th Filling the Void 2024
57 Pine Baroness Win 11-9 33.07 83 7.52% Counts Aug 3rd Philly Open 2024
26 Siege Loss 6-13 9.74 83 7.52% Counts (Why) Aug 3rd Philly Open 2024
34 Vice Loss 5-10 -2.26 80 6.68% Counts Aug 3rd Philly Open 2024
47 Zephyr Loss 6-8 1.14 82 6.46% Counts Aug 3rd Philly Open 2024
61 Calypso Loss 7-8 -5.63 76 6.68% Counts Aug 4th Philly Open 2024
55 Wave Win 9-7 33.81 80 6.9% Counts Aug 4th Philly Open 2024
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FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.