() #232 George Washington (6-12)

924.71 (16)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
181 American Loss 7-8 4.76 16 5.07% Counts Feb 22nd Monument Melee 2025
173 East Carolina Loss 4-11 -19.78 18 5.23% Counts (Why) Feb 22nd Monument Melee 2025
332 Villanova Win 11-9 -6.4 7 5.7% Counts Feb 22nd Monument Melee 2025
155 Johns Hopkins Loss 7-10 -4.32 18 5.39% Counts Feb 23rd Monument Melee 2025
238 Virginia Commonwealth Win 10-8 14.32 21 5.55% Counts Feb 23rd Monument Melee 2025
300 Maryland-Baltimore County Win 8-3 16.75 15 4.44% Counts (Why) Feb 23rd Monument Melee 2025
115 RIT Loss 4-15 -12.2 17 7.18% Counts (Why) Mar 22nd Atlantic Coast Open 2025
96 Lehigh Loss 4-13 -4.65 16 7.18% Counts (Why) Mar 22nd Atlantic Coast Open 2025
239 Wake Forest Loss 6-9 -29.89 15 6.38% Counts Mar 22nd Atlantic Coast Open 2025
45 Virginia Tech** Loss 4-15 0 23 0% Ignored (Why) Mar 22nd Atlantic Coast Open 2025
413 American-B** Win 15-1 0 14 0% Ignored (Why) Mar 23rd Atlantic Coast Open 2025
264 Virginia Tech-B Win 15-7 37.27 15 7.18% Counts (Why) Mar 23rd Atlantic Coast Open 2025
181 American Loss 8-9 7.85 16 8.08% Counts Apr 12th Colonial D I Mens Conferences 2025
162 Delaware Loss 6-8 -0.94 17 7.33% Counts Apr 12th Colonial D I Mens Conferences 2025
64 Georgetown** Loss 2-15 0 17 0% Ignored (Why) Apr 12th Colonial D I Mens Conferences 2025
300 Maryland-Baltimore County Win 12-5 32.23 15 8.2% Counts (Why) Apr 12th Colonial D I Mens Conferences 2025
181 American Loss 11-14 -9.25 16 8.54% Counts Apr 13th Colonial D I Mens Conferences 2025
162 Delaware Loss 8-15 -25.8 17 8.54% Counts Apr 13th Colonial D I Mens Conferences 2025
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.