(5) #325 Mississippi State-B (5-12)

586.73 (16)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
103 Berry** Loss 2-13 0 18 0% Ignored (Why) Feb 8th Bulldog Brawl
87 Missouri S&T** Loss 2-13 0 16 0% Ignored (Why) Feb 8th Bulldog Brawl
306 Tennessee Tech Loss 9-10 -3.65 18 5.97% Counts Feb 8th Bulldog Brawl
124 Clemson** Loss 2-13 0 18 0% Ignored (Why) Feb 9th Bulldog Brawl
288 Harding Loss 5-15 -28.01 16 5.97% Counts (Why) Feb 9th Bulldog Brawl
190 Vanderbilt Loss 3-9 -5.06 17 4.94% Counts (Why) Feb 9th Bulldog Brawl
321 Mississippi Win 9-8 9.05 17 6.34% Counts Feb 22nd Mardi Gras XXXVII
283 Texas-San Antonio Loss 8-10 -6.19 17 6.52% Counts Feb 22nd Mardi Gras XXXVII
308 Sam Houston Win 8-7 12 16 5.95% Counts Feb 22nd Mardi Gras XXXVII
375 LSU-B Win 9-6 6.8 17 5.95% Counts Feb 22nd Mardi Gras XXXVII
341 Alabama-B Loss 10-13 -36.43 14 8.44% Counts Mar 22nd 2025 Annual Magic City Invite
172 Alabama-Birmingham Loss 6-13 -1.09 18 8.44% Counts (Why) Mar 22nd 2025 Annual Magic City Invite
321 Mississippi Win 13-10 31.06 17 8.44% Counts Mar 22nd 2025 Annual Magic City Invite
186 Union (Tennessee) Loss 4-13 -6.83 17 8.44% Counts (Why) Mar 22nd 2025 Annual Magic City Invite
172 Alabama-Birmingham Loss 10-15 12.4 18 8.44% Counts Mar 23rd 2025 Annual Magic City Invite
326 Samford Win 11-9 22.73 14 8.44% Counts Mar 23rd 2025 Annual Magic City Invite
186 Union (Tennessee) Loss 4-11 -6.22 17 7.74% Counts (Why) Mar 23rd 2025 Annual Magic City Invite
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.