(6) #4 Sockeye (10-3) NW 2

2435.51 (876)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
22 Dark Star Win 12-11 -33.65 550 10.34% Counts Jun 28th Eugene Summer Solstice 2025
70 Junco** Win 13-4 0 482 0% Ignored (Why) Jun 28th Eugene Summer Solstice 2025
3 Rhino Slam! Win 12-11 32.42 784 10.34% Counts Jun 28th Eugene Summer Solstice 2025
86 Oregon Trainwreck** Win 13-4 0 483 0% Ignored (Why) Jun 28th Eugene Summer Solstice 2025
62 Make it Rain** Win 13-4 0 474 0% Ignored (Why) Jun 29th Eugene Summer Solstice 2025
3 Rhino Slam! Loss 4-13 -51.15 784 10.34% Counts (Why) Jun 29th Eugene Summer Solstice 2025
45 Switchback** Win 13-5 0 481 0% Ignored (Why) Jun 29th Eugene Summer Solstice 2025
27 Doublewide Win 15-6 7.04 11.5% Counts (Why) Jul 12th 2025 Pro Elite Challenge West
18 General Strike Win 15-7 32.02 11.5% Counts (Why) Jul 12th 2025 Pro Elite Challenge West
1 Revolver Loss 8-15 -20.88 11.5% Counts Jul 12th 2025 Pro Elite Challenge West
22 Dark Star Win 15-11 -4.65 550 11.5% Counts Jul 13th 2025 Pro Elite Challenge West
1 Revolver Loss 11-15 2.98 11.5% Counts Jul 13th 2025 Pro Elite Challenge West
3 Rhino Slam! Win 15-14 36.55 784 11.5% Counts Jul 13th 2025 Pro Elite Challenge West
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.