() #103 Bird (14-5)

1004.32 (13)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
207 ELevate Win 13-3 0.97 14 5.7% Counts (Why) Jul 6th Heavyweights 2024
108 Impact Win 11-10 6.86 15 5.7% Counts Jul 6th Heavyweights 2024
224 Mastodon** Win 13-5 0 13 0% Ignored (Why) Jul 6th Heavyweights 2024
163 Mousetrap Win 11-8 2.76 12 5.7% Counts Jul 6th Heavyweights 2024
184 Skyhawks Win 13-5 7.98 13 5.7% Counts (Why) Jul 7th Heavyweights 2024
76 Steamboat Loss 7-9 -4.1 15 5.23% Counts Jul 7th Heavyweights 2024
129 Spectre Win 12-6 27.39 13 5.54% Counts (Why) Jul 7th Heavyweights 2024
238 Lake Superior Disc** Win 13-0 0 12 0% Ignored (Why) Jul 13th Cheep Thrills 2024
242 Giant Six Pack** Win 13-2 0 7 0% Ignored (Why) Jul 13th Cheep Thrills 2024
228 Melt** Win 13-3 0 6 0% Ignored (Why) Jul 14th Cheep Thrills 2024
199 Boomtown Pandas Win 11-8 -11.81 18 6.04% Counts Jul 14th Cheep Thrills 2024
116 Pushovers Loss 9-12 -25.64 12 6.04% Counts Jul 14th Cheep Thrills 2024
170 Pandamonium Win 13-8 7.76 7 6.04% Counts Jul 14th Cheep Thrills 2024
90 Fatal Attraction Loss 10-15 -30.93 11 8.06% Counts Aug 17th Cooler Classic 35
139 Northern Comfort Loss 11-12 -25.06 14 8.06% Counts Aug 17th Cooler Classic 35
163 Mousetrap Win 15-6 24.54 12 8.06% Counts (Why) Aug 17th Cooler Classic 35
39 LIT Ultimate Loss 6-15 -4.91 15 8.06% Counts (Why) Aug 18th Cooler Classic 35
128 Mad Udderburn Win 13-12 1.18 13 8.06% Counts Aug 18th Cooler Classic 35
139 Northern Comfort Win 13-9 22.57 14 8.06% Counts Aug 18th Cooler Classic 35
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.