() #70 Garbage Plates (3-3)

1147.22 ()

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
60 FLI Loss 11-12 -15.7 16.9% Counts Jul 12th Boston Invite 2025
52 Young and the Restless Loss 8-11 -47.85 16.9% Counts Jul 12th Boston Invite 2025
115 PterodaCTyl Win 9-7 5.4 15.51% Counts Jul 12th Boston Invite 2025
140 JAWN Win 15-8 20.34 136 16.9% Counts (Why) Jul 13th Boston Invite 2025
91 T Party Win 15-7 103.34 114 16.9% Counts (Why) Jul 13th Boston Invite 2025
47 Obscure Loss 9-15 -65.62 16.9% Counts Jul 13th Boston Invite 2025
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.