(1) #80 Stormborn (5-8)

292.47 (84)

Click on column to sort  • 
# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
56 Hayride Loss 5-13 -5.22 84 9.62% Counts (Why) Jul 6th Heavyweights 2024
30 Indy Rogue** Loss 4-13 0 83 0% Ignored (Why) Jul 6th Heavyweights 2024
81 Medusa Loss 8-10 -30.27 84 9.36% Counts Jul 6th Heavyweights 2024
35 Wicked Loss 6-12 33.92 84 9.36% Counts Jul 6th Heavyweights 2024
95 Charm Win 15-8 -26.1 84 9.62% Counts (Why) Jul 7th Heavyweights 2024
81 Medusa Win 10-8 23.98 84 9.36% Counts Jul 7th Heavyweights 2024
36 Outrage** Loss 2-13 0 85 0% Ignored (Why) Jul 7th Heavyweights 2024
69 Dish Loss 4-10 -45.82 84 11.88% Counts (Why) Aug 17th Cooler Classic 35
90 Freshwater Ultimate Win 12-7 5.42 84 13.6% Counts (Why) Aug 17th Cooler Classic 35
35 Wicked** Loss 3-15 0 84 0% Ignored (Why) Aug 17th Cooler Classic 35
95 Charm** Win 15-6 0 84 0% Ignored (Why) Aug 18th Cooler Classic 35
81 Medusa Win 13-9 61.09 84 13.6% Counts Aug 18th Cooler Classic 35
59 Stellar Loss 8-15 -16 84 13.6% Counts Aug 18th Cooler Classic 35
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.