() #44 Alliance (18-3)

1519.49 (19)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
104 Second Nature Win 13-6 9.94 21 5.62% Counts (Why) Jun 22nd Huntsville Huckfest 2024
128 Villains Win 10-8 -18.1 20 5.47% Counts Jun 22nd Huntsville Huckfest 2024
126 Capitol City Chaos Win 13-4 1.84 20 5.62% Counts (Why) Jun 22nd Huntsville Huckfest 2024
138 Cookie Mon$terz Win 12-6 -1.64 19 5.47% Counts (Why) Jun 22nd Huntsville Huckfest 2024
139 Alliance 2** Win 13-3 0 21 0% Ignored (Why) Jun 23rd Huntsville Huckfest 2024
138 Cookie Mon$terz Win 12-6 -1.64 19 5.47% Counts (Why) Jun 23rd Huntsville Huckfest 2024
59 Little Red Wagon Win 12-8 19.91 20 5.62% Counts Jun 23rd Huntsville Huckfest 2024
165 Bloom Win 13-6 -10.33 20 6.69% Counts (Why) Jul 13th Filling the Void 2024
160 NC Brickhouse-Upper** Win 13-4 0 14 0% Ignored (Why) Jul 13th Filling the Void 2024
98 John Doe Win 13-6 14.27 13 6.69% Counts (Why) Jul 13th Filling the Void 2024
207 Gambit** Win 13-1 0 13 0% Ignored (Why) Jul 13th Filling the Void 2024
67 Tanasi Win 11-9 6.05 18 6.69% Counts Jul 14th Filling the Void 2024
33 Florida Untied Win 11-9 22.6 17 6.69% Counts Jul 14th Filling the Void 2024
63 Lost Boys Loss 9-11 -27.65 19 6.69% Counts Jul 14th Filling the Void 2024
219 Oakay** Win 13-1 0 8 0% Ignored (Why) Aug 10th HoDown Showdown 2024
136 Charleston Heat Stroke** Win 13-5 0 16 0% Ignored (Why) Aug 10th HoDown Showdown 2024
184 Space Cowboys** Win 13-3 0 19 0% Ignored (Why) Aug 10th HoDown Showdown 2024
51 baNC Loss 8-13 -49.67 20 8.43% Counts Aug 10th HoDown Showdown 2024
63 Lost Boys Win 10-7 21.92 19 7.97% Counts Aug 11th HoDown Showdown 2024
37 Cash Crop 2 Loss 11-13 -16.65 18 8.43% Counts Aug 11th HoDown Showdown 2024
59 Little Red Wagon Win 13-9 28.66 20 8.43% Counts Aug 11th HoDown Showdown 2024
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FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.