(2) #165 Bloom (11-8)

775.44 (20)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
63 Lost Boys** Loss 3-13 0 19 0% Ignored (Why) Jun 29th Space Jam 2024
201 Harvest Moon Win 13-7 13.32 34 5.03% Counts (Why) Jun 29th Space Jam 2024
207 Gambit Win 13-9 1.29 13 5.03% Counts Jun 29th Space Jam 2024
212 PARLAY Win 13-9 -1.98 50 5.03% Counts Jun 29th Space Jam 2024
103 Carolina Summer Loss 4-13 -15 18 5.03% Counts (Why) Jun 30th Space Jam 2024
188 Queen City Kings Loss 10-12 -21.93 19 5.03% Counts Jun 30th Space Jam 2024
44 Alliance Loss 6-13 8.62 19 5.65% Counts (Why) Jul 13th Filling the Void 2024
160 NC Brickhouse-Upper Loss 12-13 -6.2 14 5.65% Counts Jul 13th Filling the Void 2024
98 John Doe Loss 8-13 -9.16 13 5.65% Counts Jul 13th Filling the Void 2024
207 Gambit Win 13-7 9.78 13 5.65% Counts (Why) Jul 13th Filling the Void 2024
190 BDC Loss 11-13 -25.67 9 5.65% Counts Jul 14th Filling the Void 2024
212 PARLAY Win 12-3 8.25 50 5.42% Counts (Why) Jul 14th Filling the Void 2024
168 Psychedelic Win 10-9 5.74 12 5.65% Counts Jul 14th Filling the Void 2024
222 Bud Win 15-7 -3.94 19 7.11% Counts (Why) Aug 10th Swan Boat 2024
179 UpRoar Win 15-10 28.25 20 7.11% Counts Aug 10th Swan Boat 2024
144 El Niño Win 12-10 25.4 17 7.11% Counts Aug 10th Swan Boat 2024
214 Frizz Win 15-10 -4.33 18 7.11% Counts Aug 11th Swan Boat 2024
168 Psychedelic Loss 13-14 -11.79 12 7.11% Counts Aug 11th Swan Boat 2024
232 Players Into Serious Sports** Win 15-3 0 19 0% Ignored (Why) Aug 11th Swan Boat 2024
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.