Club Men USAU Rankings

2017 Season

Updated August 16, 2017 at 2:00pm PST

FAQ
Rank Change Team Record Rating Change Region SoS Contrib Score Contrib Score % of Sos
5 HIGH FIVE 7-6 2072.27 3 Great Lakes 2024.2 48.1 0.02
18 Chicago Machine 2-4 1788.23 3 Great Lakes 1785.83 2.42 0
29 2 Smokestack 8-5 1539.86 26 Great Lakes 1427.62 112.23 0.08
36 8 Brickyard 10-4 1455.64 153 Great Lakes 1278.49 177.14 0.14
40 Black Market X 7-0 1412.27 15 Great Lakes 1012.08 400.18 0.4
44 2 Black Market 15-7 1377.47 18 Great Lakes 1261.99 115.47 0.09
58 2 Beachfront Property 11-17 1186.64 49 Great Lakes 1308.68 -122.05 -0.09
63 2 Kentucky Flying Circus 13-8 1146.3 13 Great Lakes 1012.42 133.87 0.13
66 Schweingeist 7-6 1132.98 15 Great Lakes 1013.96 119 0.12
67 7 Four 8-6 1120.83 57 Great Lakes 988.95 131.87 0.13
69 20 Haymaker 7-8 1110.72 131 Great Lakes 1166.54 -55.83 -0.05
74 1 Mango Tree 4-3 1059.8 21 Great Lakes 968.92 90.87 0.09
82 9 The Roofing Co. 9-4 1021.82 53 Great Lakes 911.44 110.37 0.12
86 2 Enigma 8-12 1010.41 22 Great Lakes 1159.59 -149.19 -0.13
91 6 Chimney 9-5 999.75 4 Great Lakes 933.19 66.55 0.07
93 10 South Shore Line 4-3 986.81 93 Great Lakes 810.22 176.58 0.22
135 1 Low Five 5-7 687.99 7 Great Lakes 835.3 -147.33 -0.18
140 2 Dirty D 2-4 675.16 19 Great Lakes 898.75 -223.6 -0.25
145 4 Black Lung 0-7 642.44 14 Great Lakes 1122.63 -480.2 -0.43
147 1 Midnight Meat Train 6-8 604.02 55 Great Lakes 790.12 -186.11 -0.24
148 4 Satellite 2-3 598.7 92 Great Lakes 661.37 -62.68 -0.09
157 3 Black Market II 5-8 485.45 55 Great Lakes 681.88 -196.44 -0.29
166 2 AK Pipeline 5-14 409.95 29 Great Lakes 524.12 -114.18 -0.22
183 4 Transatlantic Danger Zone 2-4 155.21 5 Great Lakes 192.47 -37.27 -0.19

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.