Club Men USAU Rankings

2017 Season

Updated August 16, 2017 at 2:00pm PST

FAQ
Rank Change Team Record Rating Change Region SoS Contrib Score Contrib Score % of Sos
3 Truck Stop 8-3 2171.89 2 Mid-Atlantic 2070.51 101.42 0.05
9 Patrol 5-5 1980.32 2 Mid-Atlantic 1969.08 11.28 0.01
16 Pittsburgh Temper 5-2 1795.36 18 Mid-Atlantic 1655.99 139.36 0.08
19 Medicine Men 10-3 1749.14 11 Mid-Atlantic 1445.28 303.84 0.21
28 1 Richmond Floodwall 16-4 1586.93 26 Mid-Atlantic 1310.59 276.33 0.21
33 3 Garden State Ultimate 19-8 1495.9 2 Mid-Atlantic 1384.63 111.26 0.08
50 3 CITYWIDE Special 8-7 1282.66 73 Mid-Atlantic 1307.42 -24.77 -0.02
60 32 John Doe 7-7 1162.25 195 Mid-Atlantic 1152.58 9.66 0.01
73 3 Oakgrove Boys 8-6 1071.49 25 Mid-Atlantic 1087.07 -15.6 -0.01
108 1 JAWN 9-11 893.88 26 Mid-Atlantic 947.52 -53.66 -0.06
115 2 Slag Dump 6-8 816.02 16 Mid-Atlantic 909.18 -93.18 -0.1
122 6 Munch Box 3-3 763.7 59 Mid-Atlantic 703.59 60.1 0.09
130 1 Adelphos 9-5 724.86 38 Mid-Atlantic 634.43 90.4 0.14
144 5 Watchdogs 6-5 642.54 96 Mid-Atlantic 563.14 79.39 0.14
152 11 Helots 5-6 547.15 127 Mid-Atlantic 682.36 -135.23 -0.2
161 3 Garden Party 7-12 452.44 10 Mid-Atlantic 534.47 -82.05 -0.15
162 3 Bear Proof 2-5 448.55 3 Mid-Atlantic 545.95 -97.43 -0.18
177 5 Bomb Squad 1-11 234.44 19 Mid-Atlantic 578.62 -344.2 -0.59
178 5 Winc City Fog of War 2-10 226.76 12 Mid-Atlantic 594.01 -367.26 -0.62
187 4 First Order 1-4 76.93 50 Mid-Atlantic 426.44 -349.54 -0.82
196 6 Marxmen 0-5 -373.22 91 Mid-Atlantic 226.76 -600 -2.65

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.