Club Men's USAU Rankings (SE)

2017-18 Season

Updated July 13 at 2:00pm PDT

FAQ
Rank Change Team Record Rating Change Region SoS Contrib Score Contrib Score % of Sos
5 Freaks SE 1 7-0 1943.7 Southeast 1365.68 578.03 0.42
15 Bullet SE 2 6-1 1638.24 Southeast 1266.87 371.37 0.29
28 Ironmen 10-4 1442.75 Southeast 1318 124.75 0.09
33 El Niño 12-2 1365.97 Southeast 1101.59 264.37 0.24
40 Rush Hour 3-3 1263.25 Southeast 1328.16 -64.91 -0.05
51 H.O.G. Ultimate 9-5 1102.56 Southeast 977.11 125.46 0.13
58 Rougaroux 3-4 1048.82 Southeast 1165.45 -116.63 -0.1
60 Memphis Belle 2-4 1044.89 Southeast 1101.91 -57.02 -0.05
61 UpRoar 6-8 1044.47 Southeast 1062.06 -17.59 -0.02
69 BaNC 2-5 1008.24 Southeast 1098.9 -90.66 -0.08
70 Lost Boys 4-2 997.93 Southeast 900.44 97.49 0.11
73 Omen 6-6 927.32 Southeast 878.34 48.98 0.06
74 Space Coast Ultimate 4-2 921.13 Southeast 831.41 89.72 0.11
77 Holy City Heathens 2-4 884.85 Southeast 863.15 21.71 0.03
114 Tyranny 1-5 516.64 Southeast 698.09 -181.45 -0.26
120 Shrimp Boat 1-5 413.89 Southeast 725.69 -311.8 -0.43
129 War Machine 1-12 316.4 Southeast 726.45 -410.05 -0.56

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.