Club Mixed's USAU Rankings (SE)

2024-25 Season

Data updated through July 14 at 9:00pm EDT

FAQ
Rank    Change Team                                                 Record Rating Change Region Conference SoS PDC %
7 21 Toro SE 1 5-1 1750.83 436 Southeast North Carolina 1553.34 197.48 0.13
12 29 'Shine SE 2 4-2 1623.99 428 Southeast East Coast 1498.73 125.25 0.08
15 10 Malice in Wonderland SE 3 6-0 1597.14 22 Southeast North Carolina 1054.65 542.5 0.51
22 11 Pyro 7-0 1541.54 28 Southeast Gulf Coast 1074.38 467.16 0.43
26 4 Amber 9-0 1501.16 141 Southeast Gulf Coast 1048.26 452.9 0.43
38 25 Space Force 3-3 1447.98 426 Southeast Gulf Coast 1414.45 33.53 0.02
63 17 MoonPi 5-5 1182.68 14 Southeast East Coast 1184.29 -1.62 0
76 20 BUMS 5-3 1120.24 32 Southeast Gulf Coast 1206.02 -85.78 -0.07
78 5 Memphis STAX 5-4 1104.65 129 Southeast Gulf Coast 1075.34 29.3 0.03
85 75 Conspiracy 5-1 1086.46 428 Southeast East Coast 814.65 271.81 0.33
97 85 FlyTrap 7-5 1021.78 453 Southeast North Carolina 875.79 145.99 0.17
98 25 Murmur 4-8 1016.92 530 Southeast East Coast 1103.3 -86.38 -0.08
102 94 Brunch Club 7-5 1002.6 519 Southeast North Carolina 950.85 51.75 0.05
106 54 Roma Ultima 7-5 944.88 192 Southeast East Coast 870.63 74.24 0.09
109 13 Storm 2-10 939.12 183 Southeast North Carolina 1194 -254.88 -0.21
113 90 Catalyst 4-2 921.66 438 Southeast North Carolina 785.53 136.13 0.17
155 83 Holler! 3-3 539.98 437 Southeast East Coast 623.6 -83.62 -0.13
172 41 Flux 0-5 234.12 33 Southeast Florida 834.12 -600 -0.72
180 61 Rampage 1-5 138.45 390 Southeast North Carolina 408.25 -269.8 -0.66
181 60 Verdant 2-4 111.69 399 Southeast East Coast 313.24 -201.55 -0.64

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.